//=============================================================================//
// ___ ___ _ _ _ __ _ ___ ___ __ __
// |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V /
// | | | _| | o || \_/ | ( |_n| o || / / \ /
// |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2007
//
//=============================================================================//
language.
Add( "MultiplayerGame",
"Multiplayer Game" )
local PANEL = {}
/*---------------------------------------------------------
Init
---------------------------------------------------------*/
function PANEL:Init()
self:SetDeleteOnClose( false )
self:SetTitle( "#MultiplayerGame" )
self:CreateControls()
end
/*---------------------------------------------------------
CreateControls
---------------------------------------------------------*/
function PANEL:CreateControls()
self.StartGame:SetMultiplayer()
self.MapIcons:SetController( self.StartGame )
self.MapIcons:Setup()
MapList:SetController( self.StartGame )
Options:SetupMultiPlayer()
self.MapSheet:AddSheet( "Icons", self.MapIcons, "gui/silkicons/application_view_tile" )
self.MapSheet:AddSheet( "List", MapList, "gui/silkicons/application_view_detail" )
self.MapSheet:AddSheet( "Options", Options, "gui/silkicons/application_view_detail" )
end
/*---------------------------------------------------------
PerformLayout
---------------------------------------------------------*/
function PANEL:PerformLayout()
self.BaseClass.PerformLayout( self )
end
function PANEL:RebuildFavourites()
self.MapIcons:RebuildFavourites()
end
MultiPlayerMenu
= vgui.Create( "StartMultiPlayerGame" )
local function menu_multiplayer()
if ( MultiPlayerMenu ) then
end
end
local function CloseMultiPlayerMenu()
if ( MultiPlayerMenu ) then
MultiPlayerMenu:Close()
end
end
hook.Add( "StartGame",
"CloseMultiPlayerMenu", CloseMultiPlayerMenu
)