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menu
/ map_favourites.lua
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//=============================================================================//
// ___ ___ _ _ _ __ _ ___ ___ __ __
// |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V /
// | | | _| | o || \_/ | ( |_n| o || / / \ /
// |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2009
//
//=============================================================================//
require
(
"glon"
)
module
(
"map_favourites"
,
package.seeall
)
local
faves
=
glon.decode
(
cookie.
GetString
(
"FavMaps"
,
""
)
)
or
{
}
;
function
RebuildCookie
(
)
local
str
=
glon.encode
(
faves
)
cookie.Set
(
"FavMaps"
, str
)
end
function
Add
(
mapname
)
faves
[
mapname
]
=
1
RebuildCookie
(
)
if
(
IsValid
(
SinglePlayerMenu
)
)
then
SinglePlayerMenu:RebuildFavourites
(
)
end
if
(
IsValid
(
MultiPlayerMenu
)
)
then
MultiPlayerMenu:RebuildFavourites
(
)
end
end
function
Remove
(
mapname
)
faves
[
mapname
]
=
nil
RebuildCookie
(
)
if
(
IsValid
(
SinglePlayerMenu
)
)
then
SinglePlayerMenu:RebuildFavourites
(
)
end
if
(
IsValid
(
MultiPlayerMenu
)
)
then
MultiPlayerMenu:RebuildFavourites
(
)
end
end
function
Count
(
)
return
table.Count
(
faves
)
end
function
Get
(
)
local
formatted
=
{
}
for
k, v
in
pairs
(
faves
)
do
table.insert
(
formatted, g_MapList
[
k ..
".bsp"
]
)
end
return
formatted
end
//=============================================================================// // ___ ___ _ _ _ __ _ ___ ___ __ __ // |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V / // | | | _| | o || \_/ | ( |_n| o || / / \ / // |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2009 // //=============================================================================// require( "glon" ) module( "map_favourites", package.seeall ) local faves = glon.decode( cookie.GetString( "FavMaps", "" ) ) or {}; function RebuildCookie() local str = glon.encode( faves ) cookie.Set( "FavMaps", str ) end function Add( mapname ) faves[ mapname ] = 1 RebuildCookie() if ( IsValid(SinglePlayerMenu) ) then SinglePlayerMenu:RebuildFavourites() end if ( IsValid(MultiPlayerMenu) ) then MultiPlayerMenu:RebuildFavourites() end end function Remove( mapname ) faves[ mapname ] = nil RebuildCookie() if ( IsValid(SinglePlayerMenu) ) then SinglePlayerMenu:RebuildFavourites() end if ( IsValid(MultiPlayerMenu) ) then MultiPlayerMenu:RebuildFavourites() end end function Count() return table.Count( faves ) end function Get() local formatted = {} for k, v in pairs( faves ) do table.insert( formatted, g_MapList[ k .. ".bsp" ] ) end return formatted end
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